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XREAL

Run AR Clip VPS on XREAL One glasses with the XREAL Eye camera. The build includes controller profiles. It is available only on Enterprise.

Get access​

  • Send us your XREAL device model, host devices, target regions and how you will distribute the app.
  • AR Clip gives you access to:
    • the com.webarvps.vps.xreal Unity package;
    • native companion APKs for USB host detection;
    • a sample heads-up UI designed for the glasses' limited field of view.
Enterprise only

The XREAL build and its tools are not part of the public SDK.

Requirements​

  • XREAL One glasses with the XREAL Eye camera and the latest firmware
  • An Android host device supported by the XREAL SDK, with Android 10 or newer
  • Unity 2022.3 LTS with URP, Android build support and the XREAL SDK for Unity 3.x

Set up​

  1. Install the Enterprise package and import the XREAL_HUD.unity sample scene.
  2. Switch to the Android build target, with IL2CPP and ARM64.
  3. Open Project Settings → XR Plug-in Management and turn on the XREAL plug-in.
  4. On VPSLocalisationService, assign the included XRealPoseAdapter component. It smooths head pose data.
  5. Deploy to the host device and check that the Unity view appears in the glasses.

Testing checklist​

  • Check that localization stays stable while you walk slowly. Above 1.5 m/s, the XREAL IMU (motion sensor) starts to drift.
  • Test overlays with brightness control, so the UI stays readable in bright places.
  • Check that the fallback 2D UI shows on the host phone or tablet when the glasses disconnect.
  • Run the Enterprise Diagnostics scene to collect pose, frame rate and localization logs for support.

Support​

Enterprise customers can ask for UX reviews for gesture-only interaction, and for firmware checks before large deployments.